Serperena: Dry, arid, the land is an endless desert. Scattered throughout are spontaneous plateau formations in which people had settled due to their curious capability of maintaining fertility for cultivation. Even with these hotspots the majority of the population works on manual labor, craftsmanship or trade depending on a fixed city life or a roaming, nomadic lifestyle. Famous for is it's advancements in smithing; Serperenian blacksmiths are able to forge the most refined and resilient tools and blades. With the finest armaments of war, Serperena funds one of the strongest and largest armies.
Que-Terra: The country of the northwest is temperate and mainly scattered plains and forests, avoiding the tundra fate of the neighboring Prointum with the influence of its expansive coast. The east hosts most of the little mountains Que-Terra has, but from these mountains start a wide expansive river network that branches throughout. The Que-Terrans trade through these routes and use the most out of irrigation to create large acres of varied cash crops. Goods gained from the savvy are traded all over Merandii.
Pacergni: A warm climate. Pacergni is endless, lush plains with the occasional forest and lake. Rich in nutrients, the land is fertile and very worthwhile for agricultural work. The two primary goods harvested are grains and hops: driving factors to the leisured lifestyle of the inhabitants.
(Note: the large town if Initium will be the starting place for the RP. Most characters should end up here at some point)
Prointum: A frigid, cold, cruel tundra with dotted mountain ranges throughout. Many dangerous creatures live and prey on the herbivorous animals that scrounge and migrate. Game is a popular source of food and entertainment and cultivation of prized, potent fruits produce sustenance. Deep in the mountains, various ores and gems hide beneath the towering monoliths waiting to be claimed by the local populace.
Ciendia: If not for the advancements of technology, the main aspect noteworthy about Ciendia is the rolling hills of the land, but Ciendia is known for its sprawling and expansive cities and towns built on top of the leveled hilltops. Each city is filled with technological wonders to maintain and expand innovation. As a result of the expansion some parts of the land have been depleted causing some negativity from those in proximity to the loss.
Maeguelium: An endless forest, it seems that the land occupying Maeguelium has willingly worked to keep the residents hidden. With many strange, unique creatures it becomes fairly obvious to the outside viewer that the magically oriented people has exerted influence back at the l and. Nevertheless, it is best to avoid entering Maeguelium unless an invitation is in order.
The Great Desert:Barren land expanding endlessly east. Although no one who has traveled the desert and returned alive there are some groups of peoples who claim to have originated from beyond the desert.
The Forbidden Zone: An area isolated and contained by all peoples of Merandii. Due to a magical incident 400 years ago the area became corrupted and perverse: all life was turned into undeath. The area is blocked and warded off and militant forces occupy in the area to ensure no threat manages to creep out to the populace.